This is version 0.2 of Greg's random artifact generation code. There are two aspects to this code. There is a standalone a_info file generator, and there is a set of changes to Angband 2.8.1 which allow the "seamless" use of random artifacts on a per-game basis. Both of these require the presence of the normal Angband 2.8.1 source code. Even the standalone a_info file generator uses Angband routines to do a lot of its work. Instructions (assuming Unix, but DOS should be similar): 1) Unpack the archive. You've probably already done this, but just in case, you probably want to do something like this: cd /some/where/angband-281 gzip -dc randart-0.2.tar.gz | tar xvf - 2) Apply the source code changes: patch -p1