# File: Makefile.lsl # Purpose: Makefile for Linux + SVGA library SRCS = \ z-util.c z-virt.c z-form.c z-rand.c z-term.c \ variable.c tables.c util.c cave.c \ object1.c object2.c monster1.c monster2.c \ xtra1.c xtra2.c spells1.c spells2.c \ melee1.c melee2.c save.c files.c \ cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c \ store.c birth.c load1.c load2.c \ wizard1.c wizard2.c \ generate.c dungeon.c init1.c init2.c \ main-ami.c main.c OBJS = \ z-util.o z-virt.o z-form.o z-rand.o z-term.o \ variable.o tables.o util.o cave.o \ object1.o object2.o monster1.o monster2.o \ xtra1.o xtra2.o spells1.o spells2.o \ melee1.o melee2.o save.o files.o \ cmd1.o cmd2.o cmd3.o cmd4.o cmd5.o cmd6.o \ store.o birth.o load1.o load2.o \ wizard1.o wizard2.o \ generate.o dungeon.o init1.o init2.o \ main-lsl.o main.o CC = gcc CFLAGS = -Wall -O6 -D"USE_LSL" LIBS = -lvgagl -lvga # Build the program angsvga: $(SRCS) $(OBJS) $(CC) $(CFLAGS) -o angband $(OBJS) $(LDFLAGS) $(LIBS)