# File: e_info.txt # This file is used to initialize the "lib/raw/e_info.raw" file, which is # used to initialize the "ego-item" information for the Angband game. # Do not modify this file unless you know exactly what you are doing, # unless you wish to risk possible system crashes and broken savefiles. # After modifying this file, delete the "lib/raw/e_info.raw" file. # The ego-item indexes are defined in "defines.h", and must not be changed. # Ego-items 1-63 are "armor", and 64-127 are "weapons" # Note that every "ego-item" type has a different "index", and can only be # created from items that belong to a certain "slot" in the equipment, if # one assumes that "ammo" belongs to an imaginary slot (23). # # Note that several "ego-item" types may share the same "textual name", # such as with "Armor of Resistance" and "Shield of Resistance". # Version stamp (required) V:2.9.0 ### Body Armor ### N:4:of Resist Acid X:30:16 W:0:0:0:1000 F:RES_ACID | IGNORE_ACID N:5:of Resist Lightning X:30:10 W:0:0:0:400 F:RES_ELEC | IGNORE_ELEC N:6:of Resist Fire X:30:14 W:0:0:0:800 F:RES_FIRE | IGNORE_FIRE N:7:of Resist Cold X:30:12 W:0:0:0:600 F:RES_COLD | IGNORE_COLD N:8:of Resistance X:30:20 W:0:0:0:12500 C:0:0:10:0 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # OnePower N:9:of Elvenkind X:30:25 W:0:0:0:15000 C:0:0:10:3 F:STEALTH | F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 10 (unused) # OnePower N:11:of Permanence X:30:30 W:0:0:0:30000 C:0:0:10:0 F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR | F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 12 (unused) # 13 (unused) # 14 (unused) # 15 (unused) ### Shields ### N:16:of Resist Acid X:32:16 W:0:0:0:1000 F:RES_ACID | IGNORE_ACID N:17:of Resist Lightning X:32:10 W:0:0:0:400 F:RES_ELEC | IGNORE_ELEC N:18:of Resist Fire X:32:14 W:0:0:0:800 F:RES_FIRE | IGNORE_FIRE N:19:of Resist Cold X:32:12 W:0:0:0:600 F:RES_COLD | IGNORE_COLD N:20:of Resistance X:32:20 W:0:0:0:12500 C:0:0:10:0 F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 21 (unused) # 22 (unused) # 23 (unused) ### Crowns and Helms ### N:24:of Intelligence X:33:13 C:0:0:0:2 W:0:0:0:500 F:INT | SUST_INT N:25:of Wisdom X:33:13 W:0:0:0:500 C:0:0:0:2 F:WIS | SUST_WIS N:26:of Beauty X:33:8 W:0:0:0:1000 C:0:0:0:4 F:CHR | SUST_CHR # OneAbility N:27:of the Magi X:33:15 W:0:0:0:7500 C:0:0:0:3 F:INT | SUST_INT | F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD N:28:of Might X:33:19 W:0:0:0:2000 C:0:0:0:3 F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT N:29:of Lordliness X:33:17 W:0:0:0:2000 C:0:0:0:3 F:WIS | CHR | SUST_WIS | SUST_CHR N:30:of Seeing X:33:8 W:0:0:0:1000 C:0:0:0:5 F:SEARCH | RES_BLIND | SEE_INVIS N:31:of Infravision X:33:11 W:0:0:0:500 C:0:0:0:5 F:INFRA | HIDE_TYPE N:32:of Light X:33:6 W:0:0:0:500 F:LITE | RES_LITE N:33:of Telepathy X:33:20 W:0:0:0:50000 F:TELEPATHY N:34:of Regeneration X:33:10 W:0:0:0:1500 F:REGEN N:35:of Teleportation X:33:0 W:0:0:0:0 F:TELEPORT | LIGHT_CURSE N:36:of Stupidity X:33:0 C:0:0:0:5 W:0:0:0:0 F:INT | LIGHT_CURSE N:37:of Naivety X:33:0 C:0:0:0:5 W:0:0:0:0 F:WIS | LIGHT_CURSE N:38:of Ugliness X:33:0 C:0:0:0:5 W:0:0:0:0 F:CHR | LIGHT_CURSE N:39:of Sickliness X:33:0 C:0:0:0:5 W:0:0:0:0 F:STR | DEX | CON | LIGHT_CURSE ### Cloaks ### N:40:of Protection X:31:10 W:0:0:0:500 C:0:0:10:0 F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD N:41:of Stealth X:31:10 W:0:0:0:500 C:0:0:0:3 F:STEALTH # OnePower N:42:of Aman X:31:20 W:0:0:0:4000 C:0:0:20:3 F:STEALTH | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 43 (unused) N:44:of Enveloping X:31:0 W:0:0:0:0 C:10:10:0:0 F:SHOW_MODS | LIGHT_CURSE N:45:of Vulnerability X:31:0 W:0:0:0:0 C:0:0:50:0 F:AGGRAVATE | LIGHT_CURSE N:46:of Irritation X:31:0 W:0:0:0:0 C:15:15:0:0 F:AGGRAVATE | SHOW_MODS | LIGHT_CURSE # 47 (unused) ### Gloves ### N:48:of Free Action X:34:11 F:FREE_ACT W:0:0:0:1000 N:49:of Slaying X:34:17 W:0:0:0:1500 C:5:5:0:0 F:SHOW_MODS N:50:of Agility X:34:14 W:0:0:0:1000 C:0:0:0:5 F:DEX | HIDE_TYPE N:51:of Power X:34:22 W:0:0:0:2500 C:5:5:0:5 F:STR | SHOW_MODS | HIDE_TYPE # 52 (unused) # 53 (unused) N:54:of Weakness X:34:0 W:0:0:0:0 C:0:0:0:10 F:STR | LIGHT_CURSE N:55:of Clumsiness X:34:0 W:0:0:0:0 C:0:0:0:10 F:DEX | LIGHT_CURSE ### Boots ### N:56:of Slow Descent X:35:7 W:0:0:0:250 F:FEATHER N:57:of Stealth X:35:16 W:0:0:0:500 C:0:0:0:3 F:STEALTH N:58:of Free Action X:35:15 W:0:0:0:1000 F:FREE_ACT N:59:of Speed X:35:25 W:0:0:0:200000 C:0:0:0:10 F:SPEED | HIDE_TYPE # 60 (unused) N:61:of Noise X:35:0 W:0:0:0:0 F:AGGRAVATE | LIGHT_CURSE N:62:of Slowness X:35:0 W:0:0:0:0 C:0:0:0:5 F:SPEED | LIGHT_CURSE N:63:of Annoyance X:35:0 W:0:0:0:0 C:0:0:0:10 F:SPEED | AGGRAVATE | LIGHT_CURSE ### Weapons ### # OneSustain N:64:(Holy Avenger) X:24:30 W:0:0:0:20000 C:6:6:4:4 F:WIS | F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | F:SEE_INVIS | BLESSED # OneSustain N:65:(Defender) X:24:25 W:0:0:0:15000 C:4:4:8:4 F:STEALTH | F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # OneAbility N:66:(Blessed) X:24:20 W:0:0:0:5000 C:0:0:0:3 F:WIS | F:BLESSED # 67 (unused) N:68:of Westernesse X:24:20 W:0:0:0:20000 C:5:5:0:2 F:STR | DEX | CON | F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | F:FREE_ACT | SEE_INVIS N:69:of Extra Attacks X:24:20 W:0:0:0:10000 C:0:0:0:2 F:BLOWS # 70 (unused) # 71 (unused) # The "Elemental" brands (4) N:72:of Melting X:24:15 W:0:0:0:8000 F:BRAND_ACID | RES_ACID | IGNORE_ACID N:73:of Shocking X:24:20 W:0:0:0:4500 F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC N:74:of Burning X:24:20 W:0:0:0:3000 F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE N:75:of Freezing X:24:15 W:0:0:0:2500 F:BRAND_COLD | RES_COLD | IGNORE_COLD # 76 (unused) # 77 (unused) # 78 (unused) # 79 (unused) # The "Slay" brands (8) N:80:of Slay Animal X:24:18 W:0:0:0:3500 F:SLAY_ANIMAL N:81:of Slay Evil X:24:18 W:0:0:0:3500 F:SLAY_EVIL N:82:of Slay Undead X:24:18 W:0:0:0:3500 F:SLAY_UNDEAD N:83:of Slay Demon X:24:14 W:0:0:0:2500 F:SLAY_DEMON N:84:of Slay Orc X:24:10 W:0:0:0:2500 F:SLAY_ORC N:85:of Slay Troll X:24:10 W:0:0:0:2500 F:SLAY_TROLL N:86:of Slay Giant X:24:14 W:0:0:0:2500 F:SLAY_GIANT N:87:of Slay Dragon X:24:18 W:0:0:0:3500 F:SLAY_DRAGON # The "Kill" brands (8) N:88:of *Slay* Animal X:24:20 W:0:0:0:6000 C:0:0:0:2 F:INT | SLAY_ANIMAL | REGEN N:89:of *Slay* Evil X:24:20 W:0:0:0:5000 C:0:0:0:2 F:WIS | SLAY_EVIL | BLESSED N:90:of *Slay* Undead X:24:24 W:0:0:0:8000 C:0:0:0:2 F:WIS | SLAY_UNDEAD | SEE_INVIS N:91:of *Slay* Demon X:24:16 W:0:0:0:4000 C:0:0:0:2 F:INT | SLAY_DEMON N:92:of *Slay* Orc X:24:14 W:0:0:0:4000 C:0:0:0:2 F:DEX | SLAY_ORC N:93:of *Slay* Troll X:24:14 W:0:0:0:4000 C:0:0:0:2 F:STR | SLAY_TROLL N:94:of *Slay* Giant X:24:16 W:0:0:0:4000 C:0:0:0:2 F:STR | SLAY_GIANT N:95:of *Slay* Dragon X:24:24 W:0:0:0:6000 C:0:0:0:2 F:CON | SLAY_DRAGON | KILL_DRAGON # 96 (unused) # 97 (unused) # 98 (unused) # 99 (unused) N:100:of Digging X:24:4 W:0:0:0:500 C:0:0:0:5 F:TUNNEL | BRAND_ACID | F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD # 101 (unused) N:102:of Morgul X:24:0 W:0:0:0:0 C:20:20:10:0 F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | LIGHT_CURSE # 103 (unused) ### Missile Launchers ### N:104:of Accuracy X:25:10 W:0:0:0:1000 C:15:5:0:0 N:105:of Velocity X:25:10 W:0:0:0:1000 C:5:15:0:0 # 106 (unused) # 107 (unused) N:108:of Extra Might X:25:20 W:0:0:0:10000 C:5:10:0:2 F:MIGHT N:109:of Extra Shots X:25:20 C:10:5:0:1 W:0:0:0:10000 F:SHOTS # 110 (unused) # 111 (unused) ### Ammo ### N:112:of Hurt Animal X:23:10 W:0:0:0:25 F:SLAY_ANIMAL N:113:of Hurt Evil X:23:10 W:0:0:0:25 F:SLAY_EVIL N:114:of Hurt Undead X:23:10 W:0:0:0:25 F:SLAY_UNDEAD N:115:of Hurt Demon X:23:10 W:0:0:0:15 F:SLAY_DEMON N:116:of Hurt Orc X:23:10 W:0:0:0:15 F:SLAY_ORC N:117:of Hurt Troll X:23:10 W:0:0:0:15 F:SLAY_TROLL N:118:of Hurt Giant X:23:10 W:0:0:0:15 F:SLAY_GIANT N:119:of Hurt Dragon X:23:10 W:0:0:0:35 F:SLAY_DRAGON # 120 (unused) # 121 (unused) N:122:of Flame X:23:10 F:BRAND_FIRE | IGNORE_FIRE W:0:0:0:30 N:123:of Frost X:23:10 F:BRAND_COLD | IGNORE_COLD W:0:0:0:25 N:124:of Wounding X:23:5 W:0:0:0:20 C:5:5:0:0 N:125:of Backbiting X:23:0 W:0:0:0:0 C:50:50:0:0 F:LIGHT_CURSE ### Special Broken Items ### # Destroyed Weapon N:126:(Shattered) X:24:0 W:0:0:0:0 C:5:5:0:0 # Destroyed Body Armor N:127:(Blasted) X:30:0 W:0:0:0:0 C:0:0:10:0